There is a variety of different types of infestation, which can be combated in a number of ways. Alien infestation is a real threat and can spread through your ship quickly. You can build a labyrinthine fortress with twists and turns, elevators to multiple levels, or, you can build a long, straight run that’s miles long, à la Spaceball 1. Something to consider when building your ship is how to make it defensible. Ship modules include green houses, reactors, refineries, tractor beams, hanger bays, crew quarters, and a number of other modules that are unlocked through gameplay. Ship design takes a modular approach and looks more like something you would see in real life than science fiction franchises like Star Wars or Star Trek. If there is a limit to how big of a ship you can create, I haven’t survived long enough to reach it. Naturally you start off small and build up to something more sizable. Even with this there are situations that can wipe out your entire crew very quickly. As long as you have clones, you can continue on your mission. Every time you die, one of your clones gets promoted to Captain, and players then assume control of the new Captain with all his or her strengths and weaknesses. One of the ways the developer has helped to relieve my fear of perma-death is that you can gain “extra lives” through cloning. Especially, given the fact that every time you are forced to start over, you face all new challenges and obstacles. The idea of perma-death and having to start over from the beginning is quite daunting. I’ll admit that roguelike games are not really my cup of tea. What is a roguelike game, you ask? Well typically games that feature procedurally generated worlds, gathering resources, crafting, and perma-death, are considered to be roguelike a genre of games that gets its name from the game Rogue, which was popular among college students in the eighties and early nineties. The roguelike elements that the game employs really ramp up the sense of desperation, and the randomly generated universe ensures a different experience with every play-through. Genesis Alpha One is billed as a shooter in the Xbox store, but it is so much more than that. You start the game by assuming the role of Captain on a Genesis starship.Īs Captain, you assign tasks to your crew, add modules to your ship, stave off alien infestation, and explore the Galaxy. Your ultimate goal is to find new homes for humanity to save the species from extinction. In an attempt to save humanity, influential corporations banded together to create the Genesis program. The game takes place in a near future where pollution and war have devastated the human population. Genesis Alpha One offers thrilling roguelike mechanics with a deep ship builder and fast first-person action, putting players in the role of an interstellar pioneer. Team 17 and Radiation Blue are set to take players on a difficult and engaging journey through space.
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